Friday, June 23, 2023

Progress Update

 Environment Research and Work So Far:


Environment Research:

Killing Floor 2 – Realistic, Apocalyptic, High Tech, Over-the-top.





Element TD2 – Fixed camera-point, Decorative Scenery.


WarThunder – Realistic, Large-scale Battle Environments.



PayDay2 – Semi-Realistic, Environments for Stealth.


Zombie Army Trilogy – Atmospheric, Dark, Horror.



For The King – Hex-based, Map-based, Scenery as Terrain.


Team Fortress 2 – Large-scale Battle Maps, Stylised, Outlandish, Over-the-top.




Risk of Rain 2 – Varying Size Maps, Map for Exploration.





Dawn of War Soulstorm – RTS, Environment as Terrain, Environment as Cover, Different Environment Heights.




Mech Warriors 5 – Realistic, Sci-Fi, Varying-size maps/Relatively smaller Environment Features.




Vermintide 2 – Fantasy, Interactable Environments, Environment as terrain, Dark.






Work So Far: 


Desert Scene: Large-scale Environment inspired by WarThunder and Mech Warriors 5.




Canyon Scene: Small-scale Environment inspired by WarThunder, Team Fortress 2, Mech Warriors 5 and Dawn of War Soulstorm.






Cave Scene: Small-scale Environment inspired by Elderscrolls IV: Oblivion and Vermintide 2.











Mech Game Planning:

Project Name: 'Project: MechGuard'

 
Core Concept: "Shadow of the Colossus, but with Mechs"
A game where teamwork and strategy blend with customisable gameplay.

Potential Game Modes:

Objective - Defence; 
Protect vital assets from waves of progressively harder waves of enemies.

Objective - Delay;
Hold a Zone and prevent too many/all enemies from reaching it. Survive for the indicated time and evacuate.

Objective - Elimination;
Traverse a perilous map whilst managing resources to reach a deadly giant monster and kill it.

Objective - Onslaught;
Survive as long as possible against an endless assault from waves of enemies.

















'BioLab' Update 2

Recently I have been attempting to follow a guide to making an FPS, which I shall link down below. https://www.kodeco.com/32435756-how-to-cr...