'The Pleasant Hotel': The Ghosts
Below is detailed my initial thoughts as to the hostile ghosts Players will encounter in the game.
Two ideas for ghosts, The Wheelchair ghost and The Colonel/Soldier ghost, have yet to be fully fleshed out yet but the basic premise of these is that the former will speed after Players down corridors, forcing them to change floors or hide in a wardrobe, whereas the latter makes a loud cry before opening fire with a World War 2 rifle from the other side of a corridor, necessitating Players to crouch to avoid being shot before the ghost dematerialises.
A picture that is somewhat similar to my idea of what the Crawler ghost could look like, if less zombified and rotten. Image from 'The Haunting of Hill House', from https://tenor.com/en-GB/view/monster-haunting-of-hill-house-ghost-scary-crawl-gif-18985352.
The closest I can find to what I think the Blindman ghost could look like. Image taken from https://www.123rf.com/photo_127732487_blind-man-icon-isometric-of-blind-man-vector-icon-for-web-design-isolated-on-white-background.html.
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